![]() In theory, this means that someone who loses constantly in earlier rounds can quickly pull ahead with a few wins. Once a winner of the round is determined, a graph shows different racers either move toward or away from the finish line, depending on their initial placement and when they were eliminated from the round. Unlike Race mode, the camera is positioned closer to the track, so it can be easier to lose the round. Shortcuts are essential to winning, and the AI racers put up a good fight even if you dominate them most of the time.Įlimination marks the first real multiplayer mode, and it can be both cutthroat and complicated. There are also a few new ones, like a Nerf gun that fires darts to slow down the opponent instead of outright immobilizing him or her. Weapons play a part in the races, with some mainstays like the hammer for close-up bashing and bombs to take out other racers behind you. Joe." The handling is squirrely but can be mastered with a little practice, and you'll be performing powerslides before you know it. The mostly top-down viewpoint is home to vehicles of varying weights and types, including futuristic cars, police cruisers and even tanks from "G.I. Race mode has everything you'd expect if you were already a longtime fan of the series. Even then, the base Race mode only comes in a single-player variant, so you really only have two local multiplayer modes to work with. Instead, the game provides you with three offline modes that support both local multiplayer and play with AI bots. There's no campaign or championship series to go through, so some would argue that solo play simply doesn't exist. The first thing that players will notice is that the single-player options are rather limited. It has quite a few changes, some of which can be disappointing for longtime fans who are excited to see the series return. It skipped the previous generation of platforms, but the series is back with Micro Machines: World Series. The last entry hit the PS2 over a decade ago. There was also some novelty in racing in some non-traditional venues, like the kitchen table. A top-down racing game based on the toy of the same name, the game was a hit due to the simple yet challenging nature of the races. In the NES era, Codemasters released Micro Machines.
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